Thursday, January 20

Sorry, service is unavailable, loser

It's 8pm, you just had dinner and want to give your lovey dovey girlfriend a call. You pick up your handphone and press, expecting a dial tone. Guess what, no network! The next thing you know, your mum yells as the television program suddenly switch to static noise.

Brilliant ain't it, services you paid good money for breaks down at the time you most want it to work.

Such a loser scenario hit the recently launched World of Warcraft online game by Blizzard (raved as the game of 2004), and the subscribers are lamenting. These subscribers pay US$14.99 a month on top of the cost of the original game of US$50. Blizzard had better pull up their socks soon, before the players plan a mass exodus.

Not all is lost though. Here's what a fan had to say in defense of Blizzard

Excerpts

A glaring fact that apparently overlooked is that WoW is VERY popular and as such is experiencing the effects of multiple users hitting the servers at all times of the day. Blizzard wasn't prepared and simply is scrabbling to catch up.

But much like a perfectly planned party...have you never run out of ice, beer, clips, chairs, condoms, douche, etc?

Has Yahoo never been down? (due to server overload, broken internet, hackers)

Has your cable never been out? (due to ice storms, Cletus digging though a cable in the ground, power was out)

Has every game you ever played never been patched before? (because all games are created perfect)

Give these people a break. They are in the business of making money. If they make you mad and you quit...THEY DON'T GET YOUR MONEY ANYMORE.

They are managing 1000+ servers (each realm is made up of multiple computer boxes) of information, not to mention developing patches, new content, and troubleshooting why out of 50000 warlocks why 100 of them lost their quest item when the other 49900 had absolutely no problem.

Or why when Jack Mehoff solos the King of Stormwind by using an exploit and causes a memory leak because the king is supposed to curse him but cannot target him which causes the next NPC not to spawn but then the king comes back while in the middle of talking and suddenly Stormwind explodes in a fiery conflagration of bits, text, and polygons.

They are bugs, they will get fixed.

1 comment:

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